INDEPENDENT STUDIO · WASHINGTON
Worlds worth
wandering.
Games, stories, and sound.
Woven together with a sense of place.
Built with curiosity.
Rooted in atmosphere.
Shanloom is an independent creative studio based in Washington.
We’re exploring how a place can unfold through play, a story, or something heard in the quiet. Our first world is Greywater Reach—a landscape of forests, distant signals, and stories waiting to be found.
A WORLD BY SHANLOOM STUDIOS
Greywater Reach
The wilderness
remembers.

Beyond the
tree line.
INSIDE THE GAME
Build a life.
Venture beyond safety.
DESIGN DIRECTION · IN DEVELOPMENT
Greywater Reach is a survival world being developed for solo players and friends, with PvE at its core and optional PvP experiences. Arrive as a newcomer, gather supplies, find shelter, and prepare for journeys into the Reach.
Weather, scarce resources, and encounters with other survivors shape your decisions. Strange signals and unsettling discoveries offer reasons to venture farther—and suggest that something has changed the people who remain.
Survival is the immediate challenge.
Understanding the Reach is the deeper pull.
The game
The central experience. In development at Shanloom Studios.
Stories from the Reach
Fiction in development, exploring the world beyond a single path.
The companion
An app in development that brings reading, listening, and map exploration together.

04 / LISTEN
Every place
has a sound.
A first listen to the atmosphere of Greywater Reach.
MUSIC FROM THE PROJECT
Beneath Blackridge
2:59Early development. Artwork shows the visual direction.
Release timing and platforms have not been announced.
START A CONVERSATION
A signal
through the trees.
For studio enquiries, collaborations, and conversations about Greywater Reach.